In both TowerFall Ascension and Spelunky, my Xbox One controller was detected instantly. Of course there had to be some latency, but I couldn't sense it. It looked great on my end, and I was surprised to find that I didn't feel like I was at a disadvantage as we fired arrows at one another. ![]() We then switched places, with Wes hosting on his 100 Mbps fiber connection, running the game at 1440p. I ran it on an ultrawide, 2560×1080 monitor, which meant the black bars at the sides of my screen were being streamed to his 1440p, 16:9 display. I hosted TowerFall Ascension for Wes on a notoriously inconsistent Comcast connection with 8-to-10 Mbps upload speed. ![]() Our testing confirmed the obvious: the quality of your experience will vary with the quality of the host's internet connection.
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