![]() Because of this, it's extremely hard to add more things without breaking existing things. It really was not created to be this big. Online multiplayer took 2 months and a total rework to make happen, then 6 months per extra map, and horrible server growing pains along the way. It started as a tiny local-multiplayer-only game and has grown and grown and grown. But why a sequel?Īmong Us 1 has been out over two years. ![]() If Among Us 1 servers shut down, I will open source the code so players can run servers instead. We'd be crazy to shut off the servers on you in 2021! And even if Among Us 2 gets lots of players, we'll just run both at the same time. ![]() ![]() When we first started, we found that players couldn't really play when the servers had fewer than 30 - 50 players per hour. First and Most ImportantĪmong Us 1 servers will stay alive for as long as it has enough players to start games. This post is all about what that means and why we're doing it. It's been crazy to see how much more popular Among Us could be than we ever imagined. First of all, thanks so much for playing and enjoying Among Us.
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